Deja Vu, the original ‘MacVenture’ game, has seen a release on many platforms, from the original Macintosh, to the Game Boy Color.
An early innovator for the Point-and-Click adventure game style, Deja Vu brought players to the gritty world of 1940s Gangland Chicago, putting them in the shoes of Ace Harding, a private eye with a memory problem. Framed for a crime he didn’t commit, Ace has to get his memory back and piece together the mystery of his recent killed bookie, Joey Siegel. But even after that, he gets knocked on the back of the head and dragged to Vegas to help find a ton of money that had been entrusted to Joey Siegel by the Mob.
Using a basic icon-based interface and text descriptions, with lifting in terms of animation, Deja Vu relies heavy on the players imagination, but does an excellent job of painting the 40s in an interesting light. This was one of Duke’s first experiences with point and click games, and I was enamored with the NES version of the game. Sadly, the sequel never saw a release on Nintendo’s home console, but was eventually packaged with the original in a Game Boy Color game: Deja Vu 1 and 2: The Casebooks of Ace Harding.
Deja Vu, and the rest of the MacVenture games: Uninvited and Shadowgate, were originally made by ICOM Simulations in the mid to late 80s. The NES and GBC ports were handled by Kemco.
Join Duke is this video as he talks about one of his beloved games that introduced him to the adventure genre!